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	<title>Comments on: Io - Prototypes for ordinary people</title>
	<link>http://www.lshift.net/blog/2005/12/07/io-prototypes-for-ordinary-people</link>
	<description>What happens at LShift</description>
	<pubDate>Sun, 07 Sep 2008 13:25:13 +0000</pubDate>
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		<title>by: Shmulik Regev</title>
		<link>http://www.lshift.net/blog/2005/12/07/io-prototypes-for-ordinary-people#comment-223</link>
		<pubDate>Fri, 09 Dec 2005 13:11:02 +0000</pubDate>
		<guid>http://www.lshift.net/blog/2005/12/07/io-prototypes-for-ordinary-people#comment-223</guid>
					<description>&lt;p&gt;Without diminishing from Io's elegant design and solid set of features, I've found Lua to a great little scripting language with powerful and easy to use C binding and enough available libraries (and code examples) to get you rolling pretty fast. It also supports OO prototyping which indeed turns out to be pretty fun to work with and much more flexible than the what you get with static OO languages. What Lua still lacks however is a convenient macro facility (a la Lisp/Scheme). But with the active community it has we might be getting it someday.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Without diminishing from Io&#8217;s elegant design and solid set of features, I&#8217;ve found Lua to a great little scripting language with powerful and easy to use C binding and enough available libraries (and code examples) to get you rolling pretty fast. It also supports OO prototyping which indeed turns out to be pretty fun to work with and much more flexible than the what you get with static OO languages. What Lua still lacks however is a convenient macro facility (a la Lisp/Scheme). But with the active community it has we might be getting it someday.</p>
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